The World's Edge



Centuries ago, in a long-forgotten time the Alvkin were loved and favoured by the gods. Blessed beyond measure they lived in peace and prospered, trusted guardians of the land and its people.

Over time they grew arrogant and conceited. Exploiting the other races, they amassed hoards of great wealth in their temples and shrines. They built towering monuments to honour their kings and queens and their city grew in majesty and splendor. The Alvkin turned their backs on the gods, indulging in all the pleasures of life.

Seeing their selfish ways, the gods were angered, their wrath so great, fire rained down on the mighty city. Burnt and broken its pieces were scattered throughout time and space. When their fury was spent, half the city remained, a charred ruin left hanging on the edge of the world, shrouded in darkness, a grim reminder to those who would ignore the gods and their ways.

The souls that died on that fateful day, were forever damned to cling to the riches of a past life and to haunt The Fallen City. Those brave enough to venture near, talk of the unspeakable horrors that dwell there. Restless Bones and Vengeful Spirits protect the long-abandoned treasures within, now a place of great evil, darkness and despair.


The World's Edge

Many years have passed and the age of Mortalis has come. King Hrothgar and his council now rule the land from The Capital and the Militant forces keep the peace. Tall watch towers have been built on the fringe of the Dark Lands, to keep a vigilant eye on The Fallen City and the terrors within.

The land and its people have fallen on hard times. Devout priests worship the gods, they pay tribute and honour their ways. Many come to their door seeking healing and protection. The Templar serve the faithful, reminding them of the Alvkin’s plight and their place in the world.

The Dwearmar hide in their strongholds deep underground, content to mine the hidden depths, for rare metals and precious gems. Their hot forges craft mighty weapons and ornate armour of the finest quality and their fierce warriors guard against the unseen terrors of the dark.

Halfolk wander the land, nomads they live a gypsy life preferring to move from place to place. They inhabit most parts of The World’s Edge, wherever a quick trade can be made and keep their distance from harm’s way.

The Alvkin that survived judgement on the Day of Wrath, fled to the trees of Athelorn, exiled from their homeland. Forsaken by the gods they covered their eyes, vowing never to look on the world again. No longer do they rely on their sight but use their heightened sense of hearing to guide their way in the world. Now they bide their time, hoping to reclaim the favour of the gods once again.

Welcome adventurer to a dark and dangerous place, be sure to watch your back. If you go searching for glory and gold, keep a sharp blade and an even sharper mind, for you might just need them on The World’s Edge!


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